About

Last updated

Biketerra is an independent 3D indoor cycling platform developed by Biketerra, LLC. We built it to let cyclists ride real-world roads indoors with accurate physics, real terrain, and the freedom to create and upload their own routes.

Matt

I'm a Virginia-based software developer and cyclist. Biketerra began as a way to "scratch my own itch". I wanted to ride my local rides indoors, with accurate terrain, realistic physics, and minimal gamification.

Contributors

  • Anslo - 3D developer, design, physics
  • Mike W. - physics, drafting
  • Jim M. - route creation, OSM, validation
  • Aku H. - volunteer ambassador
  • Falk L. - resident DOUBLE Everester (stress tester!)
  • Dimitar M. - bluetooth, structured workouts

Email us

Please reach us at hello[ at ]biketerra.com

Credits

Biketerra very much stands on the shoulders of giants. We couldn't have built this without the open source JS ecosystem, including Node.js, Sveltekit, OpenStreetMap, Three.js, Socket.io, Tauri and others.

RGT was a big early inspiration for us, with its realistic physics and Magic Roads feature. Zwift did a great job bringing indoor cycling to the masses 🙌